How it playsLeaderboard
Online · 2–6 players

Settle the isles before the tide turns.

Claim coastline, trade at the harbors and build your routes across a living archipelago with friends — then sail for new islands, or defend your cities from the barbarians.

Free to play · no signup · how it plays
Plays in 2D or 3DNo download

12 maps, 3 ways to play

Every map is generated fresh — the layout is never the same twice.

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Base game

One island. Roads, settlements, cities — the game everyone already knows.

  • Base game · 2–4p
  • Quick game · 2–3p
  • Large board · 4–6p
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Seafarers

Open water. Build ships, discover islands for bonus points, lift the fog, and watch for the pirate.

  • Island hop · 3–4p
  • New Shores · 3–4p
  • The Four Islands · 3–4p
  • The Great Crossing · 4–6p
  • New World · 3–4p
  • Through the Desert · 2–4p
  • The Fog Islands · 3–4p
  • The Forgotten Tribe · 2–4p
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Cities & Knights

Cities pay commodities. Raise knights to hold back the barbarians, climb three improvement tracks and crown a metropolis.

  • Cities & Knights · 2–4p

Ten minutes to learn

1
Settle
Place settlements on the coast and inland. Every roll pays the corners beside it.
2
Trade
Barter with players, or use a harbour when nobody will deal.
3
Expand
Lay roads, launch ships, grow cities — first to the target wins.

Start a table in ten seconds

Free, no signup, no download. Share a four-letter code and play.